

Walk alongthe straight metallic thing in the floor, then turn left and go up theslope toward the area with all of the 'do not enter' and 'keep out' signs.When you reach the wall, turn around and look for a white wall nearby.Walk to it and create a portal on it. Make a portalof the other color on it and go through the nearby one.There is a large area ahead of you. Create a portal on it, then lookto the right to see a light shining on another white wall. Go through.Go through the gap in the tall wall then turn left and continue forward.There is a white wall straight ahead. Pastthe debris, you can see a white ceiling.Ĭreate a portal on it and anotherportal of the other color on the nearby white wall. Make portals on those walls and go through.After going through, there is a pile of debris blocking the path. Eventually you reach a dead end where there is a white wall that youcan walk to, and another white wall on the other side of a chain linkfence. Look to the left to it to see another area. This also gives an individualistic experience to each player of the game as even if both went to the same areas, they will find wholly different items.There's a fire nearby. With the many different combinations available, you never know what attributes the next gun you will find will have.

Being that the guns are randomized as they appear, it is difficult to find any two that are exactly alike. Each with eight different manufactures like Hyperion and Jacobs give an almost unlimited amount of guns you can find in the game. Six different types of guns exist in the game including pistols and sniper rifles. You will also find tons and tons of different types of guns. Which adds to the appeal of discovering new items in the game. This is customization that goes beyond pallet swapping (where the same assets are used for different items that differentiate themselves through different colors) which makes you much more attached to the gun than a bunch of polygons should. For example, a gun with a plus melee attack might have a blade on it. The guns (as well as other items) in Borderlands 2 have distinct visual features depending on their attributes. While many loot based games are based on this mechanic, the overall appeal of new loot is boosted by the randomized look and features of each weapon and mod.

Whether it's just ammo and health or a new mod, it makes killing enemies and finding chests much more satisfying than other loot based games through giving the player the potential for a good drop, which is always on the horizon. Tons of heavily customized and unique loot Borderlands 2 makes it feel like Christmas every time you kill an enemy or open chests.
